Unzipped
- Unity, NavMeshPlus -
Unzipped follows a teddy bear that helps a child navigate through their fears. This was a semester-long project made by Shower Effect Entertainment, a team of 8, for the Game Development II class.
I designed and laid out the levels, lit the scenes using Unity's lighting tools, and programmed the enemies with the help of Unity's behavior trees and NavMeshPlus.
Play the Game Here!March 2025





